Veni Vidi Games. Veni, vidi, lusi.
We came. We saw. We played.
Veni Vidi Games is a game studio. We make and publish our own games for PC, console and mobile.
Vidi
We saw worlds worth building. Pick one.
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Maps to read, lines to hold and a plan that survives about four turns. We like strategy that rewards thinking ahead and forgives a bold mistake.
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Tight controls and a short path from “again” to “got it”. Action that feels good in the first ten seconds and still surprises after ten hours.
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Long roads, odd companions and choices that follow you around. Worlds worth getting lost in, and stories that notice what you did.
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Clean lines, late braking, one more lap. Speed you can read at a glance and handling you can spend years getting right.
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Small rules that fold into big trouble. Puzzles that respect your time, teach without lecturing and make you feel clever for good reason.
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A plot of land, a pile of timber and all the time you need. Build it, tend it, watch it run, then change your mind and build it better.
Lusi
We played. On every screen we could reach.
A good game should feel at home wherever you pick it up. We build for four kinds of screen, and tune each version for the hands holding it.
Mouse, keyboard or controller. Settings that scale from a travel laptop to a tower with too many fans.
Built for the couch: readable from across the room, comfortable on a controller, quick to pick back up.
Small screen, long sessions. Text you can read, controls that fit, battery left for the trip home.
Touch first, one thumb if we can manage it. Good for five minutes in a queue or an hour on the sofa.
Your move.
Our first games are in development, and this is where we'll announce them. If you'd like to talk before then, about press, business or the games themselves, write to us.